•  

    Neurensics proves positive effects of gamification on our brain

    BrandNewGame

    Neurensics is a neuromarketing research and consulting firm based in Holland, that has direct access to high-end neuroimaging techniques. Using these techniques Neurensics can measure the brain activity of potential customers, and subsequently determine the objective motives of these customers. As a result, Neurensics can provide their clients with unique insights into what customers are actually experiencing in their brains when dealing with certain images, products, advertisements, logos and games.

    Read more
  •  

    Cosplay mainstream now

    BrandNewGame

    The world is changing. Constantly of course, but faster and faster so it seems, especially in my world – the (applied) games and gamification world. Where we were ashamed to call ourselves ‘gamer’ five years ago, geek-chic is becoming more and more an accepted ‘style’. Maybe also because of the silicon valley billionaires like the […]

    Read more
  •  

    Gamification: Carrots and Sticks don't work!

    BrandNewGame

    As stated before and proven over-and-over again: reward and punishment do not work when trying to motivate people to change their behavior. MIT did research and Daniel Pink states it in his book Drive, check out the video below for the essence of his findings in ten minutes. Research shows that if you wish to […]

    Read more
  •  

    Serious games proven effective as a learning tool

    BrandNewGame

    Gamification and serious games are the next trend after social media. This scientific report proves again – the effectiveness of this fun and effective tool to teach!

    Read more
  •  

    How NOT to rip off players in F2P games

    BrandNewGame

    Recently, I downloaded another ‘free to play’ game for iPad. I thought I would give it another try after being disappointed a lot of times, by poor gameplay or cheap ‘engagement’/payment -tricks. And also because I was looking for a decent tactical / strategy game. So what do you do when you’re looking for a […]

    Read more
  •  

    99 Bricks 'Wizard Academy'

    When Tetris meets Jenga… what do you get? Check out this awesome game ’99 Bricks: Wizard Academy’ made by Weirdbeard. Yep the same guys that developed those successful games for BelCompany and the two latest projects we did for Ziggo… Check out the trailer below and download it soon from the iOs store…

    Read more
  •  

    BrandNewGame – Project overview in less than 5 minutes

    This is how we apply gamification and serious games for projects initiated by our clients!

    Read more
  •  

    It's the most playful time… of the year…

    PlayStation is ON this christmas! About 79 million Americans intend to purchase video games during the holiday season

    Read more
  •  

    Caine's Arcade

    A striking example of passion into play. An arcade hall of a young kid that shows us how you can become successful. The cycle to success in full affect.

    Read more
  •  

    Games are NOT (just) FOR CHILDREN!

    The typical gamer is NOT a fat 16 year old eating chips and drinking cola all day long. The average gamer is in his thirties… which isn’t a big surprise, since us – the 30 year olds – grew up with games. And ever since the iPhone 3, playing games as a way to kill time has been embraced as ‘time well spent!’

    Read more

About Us

BrandNewGame develops applied games and gamification systems that help organizations to achieve set goals. We believe that change will only occur if people start to act. Actually “doing’ adds to experience and new routines. This is why our approach to developing applied games with our clients also involves ‘doing’. We start off with a GameStorm together with 6 to 8 people from you organization, followed by a GamePlay session to determine dominant motivations and compliant game mechanics. Based on these two sessions we develop a concept and a prototype. We will PlayTest that prototype and develop it until we launch the final product.

Read more