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    A game to promote music by Noisia

    BrandNewGame

    > A very cool minigame to promote the latest song ‘Machine Gun’ by Noisia. This electronic rock really gives a good pumping vibe that helps to play through the game. Check it out here if your like.

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    Funny picture about button bashing…

    BrandNewGame

    >

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    Cover of my Book! [Dutch version]

    BrandNewGame

    > The cover of my book is finished [for the Dutch version]. Hope you like it! – Let me know what you think. The English version will be available hopefully around July 2010…

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    heavy rain, madison speacial (Consumer Generated)

    BrandNewGame

    > An impressive compilation of in-game footage of Heavy Rain, Sony’s latest pearl… I like it even better than the official trailer!!!

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    Ultimate Duke Nukem Soundboard

    BrandNewGame

    > Ultimate Duke Nukem Soundboard A great soundboard containing all the old classic Duke Nukem lines… a trip down memory lane, because I can’t see the Duke ever coming back to life ever… again…ever…

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    Advergaming General Survey Results

    BrandNewGame

    >A presentation how effective advergames can be… Advergaming General Survey Results View more presentations from Harold Goth.

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    Game Boy 20th Anniversary Feature July 2009

    BrandNewGame

    > A nice retrospective of Nintendo’s GameBoy 200 million units were sold (Gameboy + Gameboy Color + Gameboy Advance).

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    The Original Human SPACE INVADERS Performance

    BrandNewGame

    > Game-inspired real-life stop-motion video… impressive! 1.8 million views on Youtube on february 16th…

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    Oddworld Abe's Odyssey – Opening sequence

    BrandNewGame

    > Guess where the ‘Oddworld’ Coke Commercials behind the coke-dispenser came from? Lorne Lanning (director of the Abe’s Oddworld series)?

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    FEED: The Razorfish Digital Brand Experience Report 2009 Key Findings

    BrandNewGame

    >Some nice insights by Razorfish about Social Media FEED: The Razorfish Digital Brand Experience Report 2009 Key Findings View more presentations from Razorfish.

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About Us

BrandNewGame develops applied games and gamification systems that help organizations to achieve set goals. We believe that change will only occur if people start to act. Actually “doing’ adds to experience and new routines. This is why our approach to developing applied games with our clients also involves ‘doing’. We start off with a GameStorm together with 6 to 8 people from you organization, followed by a GamePlay session to determine dominant motivations and compliant game mechanics. Based on these two sessions we develop a concept and a prototype. We will PlayTest that prototype and develop it until we launch the final product.

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