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    200 Jokes to tell in a bar – thanks to Cobra

    BrandNewGame

    > Real funny iPhone app, put your iPhone in front of your face and pretent to tell 200 jokes, previously recorded by comedians… sponsored by Cobra Bear

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    Rexona Robot plays Wii Fit

    BrandNewGame

    > I am not sure wether this is consumer generated or successfully seeded by Unilever / Rexona…, but it looks great!

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    Susan Boyle is number 1 in America

    BrandNewGame

    > This is a great example of how authenticity and a genuine good product (her voice) can lead to world fame these days!

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    Social Media redefined and structured!

    BrandNewGame

    >Finally a comprehensible layout of all digital interactive media. Nowadays it’s hard to know what to do on the web. If you are interested in Digital Interactive Branding check out this pdf posted by BrandNewGame

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    Robin Williams The Gamer latenight Call Of Duty

    BrandNewGame

    > If even he is a gamer? Who is NOT playing games these days?! Average profile of gamers, once more: 35 years old, both male and female (50-50)…

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    Google AdSense for Games: In-Game Advertising

    BrandNewGame

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    Social Media ROI: Socialnomics

    BrandNewGame

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    Digital Natives – Session 6 – The Future of the Web

    BrandNewGame

    >Interesting vision on where it all goes to according to these Belgian visionaries. I can agree to most of it and will describe in my book that the internet will solely be the connector of all devices in the future and most devices will be compatible and exchangeable… Digital Natives – Session 6 – The […]

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    The Muppets: Bohemian Rhapsody

    BrandNewGame

    > An ode to Freddy Mercury by the Muppets…

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    Alfa Romeo MiTo _ In-game Advertising

    BrandNewGame

    > The Alpha Romeo Mito’s new commercial is definately game-inspired, hereby some ingame advertisement billboards… not the best way in my opinion, but feasible…

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About Us

BrandNewGame develops applied games and gamification systems that help organizations to achieve set goals. We believe that change will only occur if people start to act. Actually “doing’ adds to experience and new routines. This is why our approach to developing applied games with our clients also involves ‘doing’. We start off with a GameStorm together with 6 to 8 people from you organization, followed by a GamePlay session to determine dominant motivations and compliant game mechanics. Based on these two sessions we develop a concept and a prototype. We will PlayTest that prototype and develop it until we launch the final product.

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