>According to VGChartz (which I think is the most reliable source on sales data) these are the top 10 most purchased games of December 31st 2011. Happy New Game Year!
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>According to VGChartz (which I think is the most reliable source on sales data) these are the top 10 most purchased games of December 31st 2011. Happy New Game Year!
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>Nice work….
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While the 2011 Superbowl campaign runs in The Netherlands these days (with the little Darth Vader trying to use ‘the force’ on several stuff and eventually things he can turn on and off the lights of his dads car – see the video below)… In the US Volkswagen just released this teaser video of ‘more to come’ … it’s the Star Wars tune barked by dogs… They really have too much budget over there… Why not make a really cool, bold and bodacious game???!!!
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Chevrolet understands how to claim a certain context! They have outsmarted competition by providing an app that Superbowl fans can use while watching the games with friends in their homes (or the stadium for all I care). People can play mini-games (quiz questions about teams and polls from the past), watch commercials and win prizes of all participating brands like Motorola and Bridgestone.
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Read their full article here: http://mashable.com/2012/01/09/kinect-windows-february/
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>By Morton Geertsen.
Last week, GameSpot posted this article called How Video Games Are Improving the FBI. It’s a well-written pierce of information, providing readers with an entertaining and insightful example of how serious games can play a central role in passing on skills and “close to real life” experiences to the staff of the organization. In this case it is The Federal Bureau of Investment – or shorter: FBI – whose game trainer Randy Pargman reveals how though in-game training agents come to understand tactical arrest planning and crime scene investigation. Maybe this example looks more like a simulation than an actual game, but still it’s very cool that the FBI sees the potential of using serious games and game-mechanics on Xbox to educate their trainees!
Like out of a Matrix film, the digital world makes it possible to instantly and dynamically change the physical environments, taking the recruits from one city to another. Also the game makes it able to present to the recruits a far more interesting tactical environment, as digital worlds are more easily and cheaply builds than real worlds. For that reason, FBI often hears people tell them that the environments we presented them were more interesting and challenging than anything we could ever physically build.
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I plan on making something like this with just footage of computer – and video games. Would be cool no?
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