Moorhuhn – on of the first PC advergames, now over 35 products!

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One of the first advergames I can remember was programmed ten years ago and was called ‘Moorhuhn’, a game to promote a Whiskey label.

Know Moorhuhn?

Was it one of the winners who received a CD with the game or even a member of the promotions team – up to today it is unclear how the Moorhuhn escaped. Fact is that it wasn’t planned.

Whether by Email or as download from private websites the Moorhuhn started its conquest of a growing fan community. Even on floppy discs the chicken got multiplied – for the benefit of those people that weren’t part of this phenomenon called internet yet.

Like a virus…

Like a virus the little game spread on German PC’s and also beyond the country’s borders (in The Netherlands it was a huge success). The advertising industry cites the Moorhuhn as the most successful example of viral marketing; some even claim it was the first viral marketing campaign ever.

The media quickly adopted the game and spun competitions and events around it which resulted in groaning or even collapsing download servers.

The downloads hosted by well known providers numbered in the millions, the unknown number of privately passed on games most likely ranges far higher and the number of killed virtual fowl is certainly beyond count.

The success of the game was in fact so profound that in 2002 research showed that 84% of all Germans knew the Moorhuhn. A representative market research in 2008 with focus on gamers determined that 98% of all German gamers know the chicken.

Right now the Moorhuhn franchise has grown to over 35 titles in ten years. If people still doubt whether advergaming is interesting… have them call me!

More information about the history of the game can be found here

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Game in a banner: a Bannergame!

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A very cool example of a game integrated in a banner. Not necessarily new, but very well executed. You can play realtime versus other players on 5 different websites.

Bravo!

http://www.electronicarts.nl/custom/thinkfastdrivefaster

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The Great Flu

>The Great Flu

Could you BE anymore actual!?

Play the game and find out how YOU can fight the flue….


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AMERICA'S ARMY: EVERY DETAIL COUNTS – GAME INTEL – CHARACTERS

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AMERICA'S ARMY: EVERY DETAIL COUNTS – GAME INTEL – CHARACTERS

Version 3 of America’s Army game has been released. With 10 million users worldwide, 5 million basic trainings done and 20.000 active users per day you might say this advergame is a great success. It’s a simulation game where gamers can learn their first steps in army training and warfare.

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Nuon Solar Challenge

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Nuon Solar Challenge

The Nuon solar Challenge, a nice extension of the real race, not too realistic to be honest…

I didn’t know a road could be that linear!

With more budget I am sure it could have become more remarkable and notable.

Too bad.


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Review: Grolsch Game, airhockey met bierdopjes > Nieuws > iPhoneclub.nl

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Review: Grolsch Game, airhockey met bierdopjes > Nieuws > iPhoneclub.nl

It doesn’t get easier than this in my opinion: a Visually Adapted (branded) game of Air Hockey, sponsored by Grolsch.

Ideal for some easy gameplay while drinking some pints with your friends or on your own while waiting for your friends…
I guess the game will become harder and harder the more you drink…

Posted in advergame, iPhone, Mobile | 1 Comment »

Axe and Greystripe launch mobile advertising game on iPhone

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Axe and Greystripe launch mobile advertising game on iPhone

Supercool video if you like skateboarding!

Axe USA has launched a free mobile game for iPhone.

Although U have not played it yet myself I doubt whether a skateboard game works on a touchphone. Better to launch it on PSP, DS or PC in my opinion.

The most successful genres on mobile phones are puzzle and platform games.

Posted in advergame, Advertising, gamevertising, Mobile | No Comments »

Red Bull Airrace

>Red Bull Airrace


RedBull’s airrace finally playable online!

I must say the game looks stunning for an ‘online’ game, but the controls are a nightmare. I have never played a game that is so far from playable. It’s cool that you can choose your own plane, but there are even more chances for physics. The developers should play WipeOut fusion and then go back to the writing table to optimize this game.

At Redbull: I am allways available for a free first consult!

Contact me by email: barthufen@brandnewgame.nl

Posted in advergame, Advertising, gamevertising | 1 Comment »