President Obama's Bilateral Meeting with Prime Minister Rutte of the Netherlands

>

Completely off topic – but the fact that I shook the hand of our Prime Minister Mark Rutte recently during a matchmaking session in the United Kingdom, I basically shook Barack Obama’s hand through him 😉
I am just proud I met him two weeks ago in the United Kingdom. He is very approachable and really pushing Dutch entrepreneurship in Europe and USA. I was in the UK to tighten strings between the Dutch and British game developers (and digital creative industry) and he was full of energy presenting during two high tea’s we had in London and Manchester – Go Mark Rutte and Go Barack Obama! +1 I say!
I won’t show these pictures anymore on my blog I promise – hahaha

Game in the City 2011 Indigo booth

>

This game is visually stunning and seems to be really fun to play as well!
I saw it at ‘Game in the City’ last Friday where I also gave a presentation about marketing your brand for young entrepreneurs (graduates).
The game is called Cargo Commander and is inspired by (amongst other things) ‘The Cube’. If you haven’t seen that film, go rent it soon!
The video will explain the rest and if you would like to parttake in the open beta, please go to www.seriousbrew.com/cargocommander and use the SECRET code: goldenticket …

Dutch Game Awards 2011 Openings Film

>

The opening film for the Dutch Game Award dinner last Thursday. I had great fun that evening with some great individuals from the Dutch Gaming Industry. Hopefully the organization can keep up the high level of tasteful food, drinks, chicks (chicken breast that is)…and euh… GAMES of course!

Below some more pictures of games and the dinner… I am the guy with the mustache… Remember Movember (getting sponsored for prostate cancer)…

 Two new friends I met that develop game trainings for students (gamesmaken.nl)

 Me and the ladies… 😉

There was in fact – an iTable … although not designed by Apple… 

A VERY cool game concept : a puzzle game made in two months by just one guy: Jay van Hutten – his ‘one-red-button’ game is called ichi: check it out on www.ichi-game.com

Nintendo at the LA Auto Show 2011

>

There is only one way to promote Mario Kart 3D… in 3D… in 3D…
That’s what Nintendo did at the LA Auto show to promote the game on 3DS.
West Coast Customs took care of the production of two cards that actually feature in the game and they’re exact copies! Thumbs up for Nintendo to extend their brand real-life. It would be cool to be able to drive these in Go Kart racing circuits throughout the world!
Fun up +1 !
target=”_blank”

Bob Derksen over uniek project [Dutch – Sorry]

> By exception a Dutch video from one of the partners I work with just because:

A. It was his first Pecha Kucha presentation
B. He did a great job presenting – very funny and very much as himself
C. It was a great project that I saw coming to life from close distance and really enjoyed being (tiny) part of.

Pecha Kucha presentatie from Today Designers on Vimeo.

Go to their website for more creative shizzle: www.todaydesigners.com

Friday Fun: Happy Ending… ?

>Euhm… am I the only one that has different associations with the words ‘Happy Ending’…?
Has Zynga lost it or is it just me…?

Students alert! – This should help you find what you're looking for?

>During my graduation some 15 years ago I unconsciously started humming “… but I stiiiiill haven’t fouhound… what I’m looking fooooooor…..” [U2] – In the digital era searching for stuff is easier on one hand (thanks to search engines and blogs), but because there is so much information and mumbo jumbo on the internet it can be hard to find what you need. Sometimes even iTunes suggests songs to me that I already bought some time ago… Anyway – just a useless introduction to this infographic especially for (my) students! That should help you to use Google more effectively!

Get more out of Google
Created by: HackCollege target=”_blank”

Lady Mitra interacting with Wall of Balls.MOV

>

Last week I visited London, Manchester and Birmingham with a delegation of the most promising Dutch Creative Companies. During this tour we visited all kinds of events like the entrepreneur conference in the Milky Building in Tech City (Shoreditch) on Monday, the BBC studios, a match making lunch, a meet and great with our prime minister – Mark Rutte and a high tea in the town hall of Manchester. The third day we went to Launch – a game event in Birmingham and we visited RARE Entertainment – one of the key developers for Xbox Kinect. They created the best selling Sports series. I went back to London on Thursday to have a fabulous day with my good girlfriend Mitra and she took me to all kinds of museums (VNA & Science Museum) and a fantastic authentic Iranian restaurant near Paddington and Hyde Park (hidden park as we call it).


This is just a small video of Mitra interacting with a video wall that uses the Camera Interaction Technology. At first we didn’t understand what it was about until the balls started to copy the shape of her movement… Well done by the artist!

Below some pictures of the other stuff we visited during the tour in the UK and my moment with our prime minister! I handed over the Dutch version of the book (Laat met je merk spelen). Be sure to download your personal copy of ‘A Brand New Playground’ at www.brandnewplayground.com (it’s in English of course 😉 



Hope you enjoy!

Heineken Star Player BuzzmaniaTV.mp4

>

During my tour through the UK last week I saw a lot of interesting new cases of how games can be used to promote your brand and add some relevant content to your consumers context. This Heineken concept seems really interesting. I don’t think it’s out in The Netherlands yet (UK only), but it could be well-localized I guess, since ‘play’ and football is universal (especially/mostly within Europe and Latin America’s I guess). Thanks Mark Wilson for showing this concept to me and for the beers afterwards 😉 look forward to our next meeting!

Office games are Serious games!

> This article has been shamelessly copied from the newsletter by the Entertainment Software Association (check www.theesa.com to subscribe)

VIDEO GAMES IN THE WORKPLACE: A BOON TO BUSINESS

Companies know that keeping employees motivated and monitoring their performance are key to running a successful business, and many now view entertainment software as a helpful tool in these efforts. Increasingly, companies like IBM, Target, and Deloitte are integrating video game elements, such as achievements and real-time progress tracking, into the workplace to improve employee motivation and productivity. This new management trend gives workers an interactive platform to monitor their individual performance, motivate them to improve output, and encourage them to participate in trainings and other work-related education courses. 
Games have played a role in the workplace for several years, as many companies capitalized upon the engaging nature of games to train employees, build brand loyalty and advertise products to consumers. Given their effective role in the office, companies increasingly utilize the beneficial aspects of video games in everyday endeavors. In fact, tech-industry research firm Gartner projects that by 2014, roughly 70 percent of large companies will use video game elements for at least one business process. Additionally, the market research firm M2 Research estimates that by 2014, revenue from in-office game software, consulting, and marketing will reach $938 million, a substantial increase from this year’s revenue of less than $100 million.
Already, a number of major companies have incorporated video game elements into a variety of business processes. SAP AG, one of the world’s largest business software firms, uses a variety of games in the workplace, including a golf game that helps assign sales leads to employees and an environmental awareness game that awards points to employees for reducing their carbon footprint through various tasks like carpooling. At Target, cashiers receive a score based on the speed of each check-out transaction, and at the end of the day, receive a total success rate score. IBM integrates numerous video game dynamics into its business processes, including a game calledCityOne, an interactive simulator that helps corporate and government leaders learn how to solve complex business, logistical, and environmental issues faced by cities.
Other companies, like Facebook, Photobucket, Mozilla, and Fern Expo use tools such as Rypple, a social performance management platform that combines aspects of social media and game play with digital reward-giving. Rather than waiting for annual or semi-annual performance reviews, Rypple allows for active goal-setting and consistent, timely feedback in the workplace. Appearing similar to a Facebook page, the program enables project team members to interact with each other in a number of ways, including tracking the assignment and completion of work by using status bars and badges, taking and organizing notes from one-on-one meetings, commending specific team members for their efforts with achievement-like badges, and anonymously requesting feedback on projects and performance.
The application of video game components in the workplace produces significant results. LiveOps, Inc., which runs virtual call centers, provides one example. The company uses video game applications to improve the performance of its 20,000 call agents. Beginning last year, the company awarded agents virtual badges and points for tasks such as making concise phone pitches and closing sales. Additionally, digital leader boards allowed each agent to compare his or her achievements to fellow colleagues. Since the system’s implementation, agents reduced their average call time by 15 percent, and raised sales by 8 percent and 12 percent among certain agents. 
As an increasing number of companies infuse video game mechanisms into their processes and office culture, many employees will be able to leverage these systems and methodologies to produce greater results and generate increased energy in the workplace